Blood & Steel: Victorian Age Combat 1837-1901

Cecil and I play 2 games of this today. We set the games in the 9th Cape War between the British and Xhosa Tribes in 1879This is a ruleset I’ve owned for a while, and really wanted to try. Games are fought on a 3×3 board normally, with larger games on a 6×3. Key InterestingContinue reading “Blood & Steel: Victorian Age Combat 1837-1901”

A Brave New World – with Dinosaurs!

Wandering through the local bookstore with my wife, I was suddenly distracted by a paperback sitting, cover out, at eye level. This cover depicted gentlemen in peaked caps firing a cannon at a T-Rex on a sandy beach. I was intrigued, to say the least. The book was Taylor Anderson’s “Purgatory’s Shore”, and the synopsisContinue reading “A Brave New World – with Dinosaurs!”

Campaign 2: Turn 1 – Hostilities Commence

Axis aggression across the globe sent the Allies reeling! Large scale invasions of France through Belgium and across the Maginot line were accompanied by coordinated attacks across the colonial world. The Allies didn’t take this sitting down, however, and sooner than anyone anticipated Allied forces were rushing to plug holes and slow the unprovoked advanceContinue reading “Campaign 2: Turn 1 – Hostilities Commence”

A New Leaf

After a bit of a break in Game Knight League’s Bolt Action/Combined Arms Campaign, we’re back! But first, a look at our Capstone 6 player D-Day Game! D-Day June 8 2025 To honor the anniversary, and knowing that a lot of our regular members would be busy in the coming weeks with summer obligations, weContinue reading “A New Leaf”

Week 2: D-Day, and W-Week

A Day at the Beach The Ramp drops, and with it, your stomach. April 06, after fighting off the Kriegsmarine’s desperate sortie, British, Commonwealth, and US forces landed on several beaches across Normandy’s coast. From the Mouth of the Seine to Caen’s Canal a la Mer, Allied boots and treads felt French soil for theContinue reading “Week 2: D-Day, and W-Week”

Week 1: The Campaign Begins

The war has begun in earnest! The weekend of April 5-6 marked the beginning of our Combined Arms campaign as we got three games to the tabletop. Strap in for an exciting kick off as we chart both the wider campaign moves and discuss the battles themselves, with a narrative spin of course. At theContinue reading “Week 1: The Campaign Begins”

Fighting on Land first, then Sea and Air

Ok, so we’re going to do a campaign. We have the campaign tool ready to go in Combined Arms, and we have chosen the setting of our first conflict, the North-West Europe Map. Now the next thing to do for a miniature wargame is to get some miniatures. I probably should have started with thisContinue reading “Fighting on Land first, then Sea and Air”

A Great Crusade!

For many wargamers, the idea of a campaign is exciting, if daunting. While the act of tabletop gaming itself brings joy, the ability to forge disparate engagements into something enduring and meaningful has always been on the periphery. Being able to bring meaning and narrative to otherwise unrelated games, creating heroes, villains, and shared memoriesContinue reading “A Great Crusade!”